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Sid Meier's Civilization VI

Sid Meier's Civilization VI

Oct 20, 2016
LinuxPCMacSwitchPS4AndroidiOSXbox One

Simulator · Strategy · Turn-based strategy (TBS)

Firaxis Games·Aspyr Media

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Independent from following updates and price tracking

About

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Trailers & videos

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TrailerYouTube
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Gameplay videoYouTube
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TrailerYouTube
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TrailerYouTube
Game archiveDate unknown
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Images

Sid Meier's Civilization VI — image 1
Sid Meier's Civilization VI — image 2
Sid Meier's Civilization VI — image 3
Sid Meier's Civilization VI — image 4

Updates

Timeline — what changed

  1. trailer

    Trailer

    YouTube (via IGDB)Game archive
  2. gameplay

    Gameplay video

    YouTube (via IGDB)Game archive
  3. trailer

    Trailer

    YouTube (via IGDB)Game archive
  4. trailer

    Trailer

    YouTube (via IGDB)Game archive
  5. trailer

    Trailer

    YouTube (via IGDB)Game archive

Price

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