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Bird Week

Bird Week

Jun 03, 1986
Family Computer

Simulator

Lenar·Toshiba EMI

Your status

Independent from following updates and price tracking

About

The player plays as a bird and can either play the normal game or the single level practice game. The player must feed butterflies to the baby birds so that they can grow big and eventually leave the nest. It is suggested that they eventually become the "new mother birds" that take care of their offspring in the subsequent levels. Finishing all 999 levels of Bird Week actually results in the beginning of an endless loop instead that ends when the players loses all of his lives. Each level represents a season in the ecosystem of a bird. The game starts out in early spring. As the virtual year progresses, the season evolves into summer and eventually into autumn. After autumn, the game repeats itself by portraying the following spring. If the proper amount of butterflies are not fed to the babies, then the babies end up starving to death. The player will automatically lose a life if any of the baby birds die. In addition to this, the player also loses a life when a predator catches the player trying to deliver butterflies to whose baby.

Trailers & videos

Played inside PLYSE after you click

Gameplay VideoYouTube
Game archiveDate unknown
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Images

Bird Week — image 1

Updates

Timeline — what changed

  1. gameplay

    Gameplay Video

    YouTube (via IGDB)Game archive

Price

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